
Or in the '90s, anyone who was pig-sick of Gambit. This game though feels like it's ideal for someone who hates the franchise and wants to be knee-deep in the characters' gore. There are some franchises where it makes sense not to play as the title character-Doctor Who for instance will work much better when creators realise that being the Companion works for that series, being the Doctor doesn't. In multiplayer, you get to control one of the mutants in deathmatch (including a Powers Only mode), so it's not as if this couldn't have been more inclusive. What? It's not like Marvel was afraid of over-exposing its heroes at this point.Īgain, it feels deeply weird having an X-Men game about wholesale murdering the X-Men. Honestly, it's hard not to sigh at the fact that Magneto, Lord of Laziness, could sort out this entire situation just by slamming the clones up against the wall by their belt buckles, striding past, and then rudely yanking their trousers down as a parting shot. There's never enough ammo, and even the best weapons are pretty weak in the inevitable pile-ups. Worse, several have lockdown powers, and Iceman and Psylocke can both freeze you in place. Usually you encounter groups of the gang, who attack en masse and relentlessly. Though she does have permadeath, so that's OK. Sadly, Rogue doesn't keep accidentally draining NotCable's uselessness with her powers, or randomly generating new levels on the fly.

Others are pretty weak, notably Cyclops, who gets to fire the most pathetic little energy bolt. Storm is the Scrag, floating above the battlefield and shooting down Shambler lightning. Wolverine is the Fiend, leaping across the map and rending with his claws. The X-Men-technically, the X-Clones-are all ramped-up versions of standard Quake monsters, which works variably well. Unfortunately, that's where the good stuff stops.įor starters, the difficulty is beyond brutal, even on the easiest difficulty level. To give it credit, for the time, it does a fantastic job at visually recreating the X-Men themselves on an incredibly limited palette and a polygon count that struggles with a triangle. Or, for that matter, why the most powerful mutant around decides that a good response to this situation is to go "Huh," and casually pass the buck to some jerk.įor the most part, if you've played Quake, you've played this-only with more action and nowhere near the design chops, not least because it was churned out in just three months.

In practice, it's not clear whether Magneto really could and actually did do this, or simply stole the tape and put it on his VCR like any other supervillain might.

The fact they're recording it onto metallic oxide tape however turns out to be a bit of an oopsie, since it means Magneto, Master of Magnetism, can read it at will. Why he and his Unknown Ally Who is Mister Sinister are bothering to record this in the first place, given that the only two people on Earth who need to know about it are standing in the room, isn't a question deemed worth an explanation.

Apocalypse records his experiments on a video camera. Unfortunately for Apocalypse, he makes one crucial mistake while cloning a subservient Wolverine, presumably using the same technology that allowed Logan to be on 70 different superteams back in the '90s.
